HyperBowling
Expand the Reach of Bowling Beyond Imagination
HyperBowling is an exclusive bowling-based attraction that is the only physical video game played on a bowling lane! It's built to extend your reach beyond the existing bowling population—to reach multi-generations, increasing their spending, and frequency of visits—and ultimately your revenue.
This revolutionary blend of software, mechanical design, futuristic user interfaces, electronics, lights and sensors delivers an amazing, never-before-seen experience.
We are convinced that bowling has so much more potential to attract and entertain even more people, more often. With HyperBowling we plan to help our customers fully unleash the possibilities.
*HyperBowling is a registered trademark of QubicaAMF in the U.S. and in other countries. HyperBowling, its features and technologies are registered patents in the U.S. and in other countries.
HyperBowling is the revolutionary new bowling-based attraction that is built to extend your reach beyond the existing bowling population. It is an amazing blend of software, mechanical design, electronics, lights and sensors – which together deliver a never-before-seen experience that takes bowling to the next level. It's the only physical video game played on a bowling lane!
It’s something everyone can get in on with lots of different ways to play and win! It is the ideal way to tap into huge potential audiences, including multi-generations, and provides a great platform that everyone can enjoy so you can reach beyond your existing bowling base.
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From concept to completion and beyond, QubicaAMF is here to help bring your vision to life.